Sanguis is a big bloodbending expansion pack for ProjectKorra, built around fast-paced combat, precision, and blood management. Every ability is designed to feel impactful while staying true to the brutal and relentless nature of bloodbending.
Passives:
1.CrimsonPact
Abilities:
1.BloodBlast
2.BloodSlash
3.BloodWhip
4.Decapitation
5.BloodRelease
6.BloodNeedles
7.BloodGrip
8.BloodLunge
9.BloodLust
Combos:
1.BloodHarvest
Info:
Jar folder: plugins
Config File: plugins/projectkorra/sanguis.yml
ProjectKorra version: 1.12.0
Minecraft Version: Paper - 1.21.4
It might not work on others versions of the game - didnt test it.
It does not work on spigot!
GitHub:
Discord:
Kojlerek - You will find me on ProjectKorra Official Discord
Passives:
1.CrimsonPact
Abilities:
1.BloodBlast
2.BloodSlash
3.BloodWhip
4.Decapitation
5.BloodRelease
6.BloodNeedles
7.BloodGrip
8.BloodLunge
9.BloodLust
Combos:
1.BloodHarvest
Info:
Jar folder: plugins
Config File: plugins/projectkorra/sanguis.yml
ProjectKorra version: 1.12.0
Minecraft Version: Paper - 1.21.4
It might not work on others versions of the game - didnt test it.
It does not work on spigot!
GitHub:
Discord:
Kojlerek - You will find me on ProjectKorra Official Discord
I was also thinking about doing few healing abilities each of them covering the one of the water subbendings, IceHealing, PlantHealing, BloodHealing maybe even SteamHealing. Each of them would have their unique effects, for example the plant one will be AoE healing, the ice one will freeze the user inside "Iceberg" giving defense, heal and after few seconds it will set you free from the "iceberg"
Perhaps i will do it in few months