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  1. MeskenasBoii

    TerrainShift

    Thought so it would, so that's why I'm making a scheme right now :p
  2. MeskenasBoii

    TerrainShift

    @Tyler McGuirt, what ya think?
  3. MeskenasBoii

    RaiseEarth Bug

    He claims that it sometimes makes a diagonal wall, 2x2 column, and a L shape structure
  4. MeskenasBoii

    [Deleted] JedCore

    Shifting at air block wouldn't too, unless I'm not aware whenever earthbenders got the auto dynamic source thingy, where they don't have to look at the block at all to choose it from the source (I only know for certain that waterbending has one). I feel like drain is just another method to...
  5. MeskenasBoii

    Water Making So Much Ice

    Realistically, if a waterbender has water they have the option to use many times or not, yet in the plugin they can't for balancing reasons by the owners to choose from.
  6. MeskenasBoii

    TerrainShift

    Those who are two lazy to read it and needs a clarified summary: Left click at a block, sweep the pointer, left click again to move a horizontal column in the direction you sweeped the pointer. Tap shift at a block, sweep the pointer, tap shift again to move a 6x6 platform in the direction...
  7. MeskenasBoii

    TerrainShift

    Glossary Platform - structure that is 6x6 (blocks) in size by the default configuration, and 1 block high. Horizontal Column - (or 'column' for sort) self explanatory. It's 1 block high, and by default configuration 6 blocks width. Edge-Block/Starting point - the block that was clicked on first...
  8. MeskenasBoii

    Water Making So Much Ice

    We have the thing called a "cooldown". Nobody (aka. at least the staff) likes mana systems andI can why, because I find it unnecessary when there is this similar thing, that I had already claimed in my first sentence.
  9. MeskenasBoii

    [Deleted] JedCore

    I was disagreeing on that part, because of the following reason:
  10. MeskenasBoii

    [Deleted] JedCore

    1. Left Clicking at the block wouldn't interfere at all Ok, I don't what just happen with my reply about the 3rd point. Anywho, I was saying that all the drain ability does is selects a source and fills it in bottles to utilize it for other abilities. WallRun is a passive too and doesn't deal...
  11. MeskenasBoii

    Water Making So Much Ice

    But then there is this first world problem for him - i.e. he wants torrent spammers to not freeze him with torrent through the spam. That would at least have some of those spamers to change stragedy, such as attacking with torrent and afterwards freeze with surge and so back and forth. That...
  12. MeskenasBoii

    [Deleted] JedCore

    Left Click a block/[or shift] air to execute earthkick is what I had in mind To lazy to type the reason why I disagree on your idea, so I'm gonna type that in later How about rename the ability into Terrain shift and give the functionalities of RaiseEarth. Right Clicking a block would toggle...
  13. MeskenasBoii

    Water Making So Much Ice

    @BryanPlays asks for a cooldown option to be implented for torrent, specifecally for the freeze feature.
  14. MeskenasBoii

    Earth Moves Going Through Water

    Fair enough Possible knocback too? (If it has one)
  15. MeskenasBoii

    Plantbending rework (passive)

    Thank you all for the feedback.
  16. MeskenasBoii

    WaterArms Balancing

    An cooldowns for individual abilities of waterarms rather than leaving for the whole ability seems a neat thing to have. Like to you man who thought of this.
  17. MeskenasBoii

    5/8/16~Community Update

    I liked the part when Shu died. That story made me tear up and cry ;(
  18. MeskenasBoii

    Suggestion CircleOfFire

    @SuperBower118
  19. MeskenasBoii

    RaiseEarth Bug

    @StrangeOne101 Hi o/
  20. MeskenasBoii

    WaterArms through bottles use

    I had realized that the waterbender used 3 water pouches, so I'm just changing the value to 3 bottles for the requirement of full formed waterarms; 2 bottles making only the pair of it, 1 watergloves.
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