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  1. MeskenasBoii

    Suggestion Feast

    This (dark spirt) ability will feed the user of another beings energy, literally. Shifting at the player of choice will cause his hunger to deplete at a fast pace (?2 seconds?) while with each depletion the user hunger will be filled up at the same rate. After the prey is left with 0.5...
  2. MeskenasBoii

    Cooldown!

    Not catching up. I get that @Andrey_Frolov implies a request for all abilities cooldowns have to be moved after their usage, but I wanna know how will this help out or improve the plugin, in what way?
  3. MeskenasBoii

    Cooldown!

    What would it change in other abilities that you had listed?
  4. MeskenasBoii

    Denied Earth Case

    So you propose that Earthbending should made out of utility abilities?
  5. MeskenasBoii

    Cooldown!

    What exactly would this change into plugin, other than watermanipulation?
  6. MeskenasBoii

    1.8.0 BETA 10

    Those who come here are often here for one reason - to download the plugin. I doubt that they have time or just decide to come here read everything through this forum before downloading anything. Every downloads information should have a brief description on how and what it runs on, including...
  7. MeskenasBoii

    [WaterEarth] Manipulation

    Guess none than.
  8. MeskenasBoii

    EarthControl, WaterControl

    Because nobody asked them?
  9. MeskenasBoii

    EarthControl, WaterControl

    Because they are spending time fixing bugs before they move on coding new abilities passives combos and techniques?
  10. MeskenasBoii

    1.8.0 BETA 10

    Just leave a disclaimer in the log and nobody/less people will be asking this question.
  11. MeskenasBoii

    [WaterEarth] Manipulation

    Surge
  12. MeskenasBoii

    Combustion

    Me too, which irrriates me as well. I think those subs that are for sure not gonna have any more abitilies than just 1 (like Flight), the /b d [subelement] shouldn't eve mention and there shouldn't even be a command /b d for that sub. It should just point out in /b d that the respective...
  13. MeskenasBoii

    Ice Boots

    I imagine it would break them. It should be probably be difficult/impossible to go over slopes like this, because the ice is hard material and not to mention its heavy, which I think it should reduce the jump of the player that wears this icy boots, of a height where one could only jump over...
  14. MeskenasBoii

    [WaterEarth] Manipulation

    Or water-telekinesis could be controlled by shifting on the air block that you wish to move the liqued. For example, if wanting to move the water block to the left, you would turn to your left and tap shift(- crouch) and where you click in there the water will move. Earth-telekinesis principle...
  15. MeskenasBoii

    [WaterEarth] Manipulation

    Well that proves me wrong now. Thanks for showing your evidence. While spaming shift isn't a valid thing, I still think controls could be tweaked a littl bit to make them different. WaterBenders maybe with a left click on water would clip it to the pointer and it will follow your cursor and...
  16. MeskenasBoii

    Cooldown!

    Spam issues possibility? Anyone?
  17. MeskenasBoii

    Cooldown!

    I think you are talking about charge-up times, right? I'm still nothing getting on what you are on about. What are you asking specifically in this for the PK?
  18. MeskenasBoii

    Cooldown!

    Sorry me to, as I didn't understand what are you requesting. Could you repeat it again and try to make it more clear?
  19. MeskenasBoii

    [WaterEarth] Manipulation

    I was only referring to the ability that your requesting. I believe Ming-Hua still used her movement (don't underestimated, that even if she didn't have no arms, she still was required to use physical movement, which she did with her torso to manipulate the water in general) for waterarms, but...
  20. MeskenasBoii

    [WaterEarth] Manipulation

    To make water sustained and not dropped, the bender would have to spam crouch every second or too. That's how they work in a canon source. Moving an earth for earthbenders all it required to just keep their arms straight and move their limbs rigidly in a pattern. Unlike waterbenders, notable by...
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