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  1. StrangeOne101

    Bug Report Avatar state cooldown is bypassed with a simple relog

    This is because all bending data is cleared when players logged out. Although it's bad in this case, this is so a player doesn't join for a second, leave again, then never return while the server still holds that data in memory. ProjectKorra especially uses a lot of memory so preferably, we want...
  2. StrangeOne101

    Fixed NPE Fireball - console spam and abilities break

    Yup, and I only just fixed it now. It's not pushed yet but give it a day or so and it should be. :)
  3. StrangeOne101

    Fixed Errors

    Fixed! Just hold out till the next beta. Thanks for reporting! :)
  4. StrangeOne101

    Fixed NPE Fireball - console spam and abilities break

    This should hopefully be fixed in the next beta. Let us know if the issue persists. Thanks for the report! :)
  5. StrangeOne101

    Ice wall glitching?

    IceWall isn't part of ProjectKorra, it's part of JedCore. Report it here instead: http://projectkorra.com/forum/posts/52331/
  6. StrangeOne101

    Fixed NPE Fireball - console spam and abilities break

    Could you please provide us with a /bending debug file and post it here?
  7. StrangeOne101

    Bug Report PhaseChange crashes

    The crash log there is just spigot shutting down since it stopped responding for so long. Sadly, those never really tell us anything. We'll look into the issue though. Thanks.
  8. StrangeOne101

    [Deleted] ProjectKorra Mobs

    *Villager firejets away* xD I haven't tested it but does it work for non-aggressive mobs? Since they don't target things, I'm curious...
  9. StrangeOne101

    Christmas Blast

    We discussed this xD I wondered if it'd be a problem lol
  10. StrangeOne101

    PK Notifications!

    I've never developed anything for Firefox before and I just wanted a quick notification system with Chrome. However I am looking into Firefox addons and will see what I can do. :)
  11. StrangeOne101

    Bug Report Non-Bending player title

    Thank you for the report. Could you give us a /bending debug file as well?
  12. StrangeOne101

    PK Notifications!

    Glad you guys find it useful :)
  13. StrangeOne101

    PK Notifications!

    Hey all! I was bored yesterday so I made a new Chrome extension that allows you to get notifications from PK. It's nothing too big, but since a few people seemed interested in it, I thought I may as well share it :p So what does it do exactly? Whenever you receive a message or a notification...
  14. StrangeOne101

    ProjectKorra and MobArena Configuration

    If you are talking about classes for players, you could always create different classes as permission groups then limit the amount of moves they can do from there. I would use PermissionsEX for that. It's a bit touchy but it's good once configured properly.
  15. StrangeOne101

    How to stop spam on your email box from pk alerts?

    Profile -> Preferences -> Untick the "and receive email notifications of replies" checkbox -> Save changes Now go to every followed post and click unfollow
  16. StrangeOne101

    Tremorsense Revamp

    I like this concept a lot. In 1.9, this could be combined with the glowing potion effect so the user using tremorsense can actually see the outline of all players/mobs on the ground. This would be a great combination with the blindness effect as you suggested, making it not too overpowered as...
  17. StrangeOne101

    [Deleted] BloodFreeze

    What do you know :P My bad, sorry. Thanks for at least letting the ones who didn't know about this catch up on things I guess xD
  18. StrangeOne101

    [Deleted] BloodFreeze

    I don't believe so? You're using ConfigManager.defaultConfig , right? Great move btw, Finn :p
  19. StrangeOne101

    ProjectKorra (Core)

    If you go /bending help waterflow it will tell you all the details. However, waterflow isn't part of ProjectKorra, it's part of JedCore. You will need JedCore first if you want to use that :)
  20. StrangeOne101

    ProjectKorra (Core)

    No problem, glad you got it working! :)
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